Elvish Trapper
Elvish Trappers have increased their expertise in patrolling and defending their bases, having learned the value of confusing their enemies and backstabbing them. These skirmishers have become more skilled with the short sword, having less need of using their bolas to beat their opponents.
Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Elvish Hunter |
Advances to: | Elvish Prowler |
Cost: | 34 |
HP: | 43 |
Movement: | 6 |
XP: | 84 |
Level: | 2 |
Alignment: | neutral |
ID | Elvish Trapper |
Abilities: | ambush |
Attacks (damage - count)
sword melee | 7 - 4 blade | ||
bolas ranged | 8 - 2 impact | slows |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 2 | 30% | |
Hills | 2 | 60% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |